Part III. Kicksey-Winsey 1.0 Tutorial

Table of Contents

III.1. Using the existing Burgers solver
III.1.1. Compiling
III.1.2. Initializing
III.1.3. Running
III.1.4. Plotting
III.2. Computing the derivative of a function with a Fourier Transform
III.2.1. Declaration
III.2.2. Initialization
III.2.3. Assignment
III.2.4. Injection
III.2.5. Derivation
III.3. Defining a data processing workflow and working with files
III.3.1. A custom workspace
III.3.2. Preparing the HDF5 file
III.3.3. Testing the workspace to display our data
III.4. Image processing using wavelets on a parallel computer
III.5. Perfect reconstruction wavelet transform with arbitrary precision?
III.6. Fractal grid adaptation using wavelet thresholding